So Capcom finally realised they had a sweet bit of IP with their old Bionic Commando game, we’re getting a full blown next gen sequel at some point. But Capcom have also put out a remake of the old NES Bionic Commando game for PSN and XBLA called Bionic Commando: Rearmed. Summary: It’s a 2D platform/shooter where the main character has an extendible bionic arm thingy, enabling him to grab and grapple his way round the environment. Firstly it’s a very good looking game, clearly a lot of love and attention has been put into it. The 2.5D works really well, and there is a surprising amount of detail in the backgrounds and levels for what is essentially a 6 quid game.
Very little comprise has been made with the controls, so it’s fairly unforgiving, and yes there is no jump button - which does take some getting used to. It’s difficult too, small mistakes can result in instant death especially on the later levels. Old gamers like myself (ahem) will remember a time when all games were like this. I had a bit of a on/off thing going with it - often giving up as it was too hard (If I’m honest I claimed it was impossible and switched it off in a huff several times!) only to come back the next day and breeze past what ever level or boss was causing me pain.
Anyhow I finished the game last night - a real genuine sense of achievement. I more than got my 6 quids worth of fun from it.
I hope developers pumping out cheap ports and remakes on PSN and XBLA will take note. This is how a proper remake is done.







