I completed Darksiders last night. One word summary: Brilliant
It’s been a long time since I enjoyed a game this much, and all the way through. Now the game is by no means perfect, there’s a lot I could pick on: fiddly controls, underutilized powers and areas, frustrating in places. The game is also a shameless rip-off (or homage, depending on how cynical you feel!) of many other games: Zelda & God of War are the main influences, with a smattering of Panzer Dragoon, Portal & Prince of Persia. However it’s not really a problem, as Darksiders takes all these elements and blends them exceptionally well, it never feels like a hotch-potch.
“Greater than the sum of it’s parts” is a terrible cliché, but it describes Darksiders so well. Taken in isolation any of the game’s elements are fairly unexceptional; the graphics, the level design, the combat, the story etc. Each examined alone they probably average. But they somehow combine into an excellent and solid experiance. Be it: riding across The Ashlands on your horse, brutally slaying countless demons & legions of angels, exporing one of the games dungeons, or trying to get your head around some of the puzzles.
Special mention needs to go to the final dungeon which is a non stop barrage of mindf**k puzzles & huge battles. The puzzles are of the “spatial” Zelda kind, and come close to being up there with the best Zelda dungeon. In fact the game improves as it goes on, and I only fully appreciated it all at the end. It also has a curious backwards difficulty curve, so the game gets easier as you go on (the first boss is by far the hardest). It was also nice change for a game not to have a lame or ‘WTF?’ ending – they’ve set things up nicely for a sequel or two.
Anyhow, I know it’s only January but I think this is a strong contender for my 2010 GOTY


thanks you
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